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WLIGHT03.QLE
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Text File
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1997-09-04
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8KB
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201 lines
// QOOLE
// Brushes: 10
// Entities: 2
// Objects: 13
{ // Brush 0
( 1.0 0.0 0.0 ) ( 1.0 0.0 500.0 ) ( 1.000022 500.0 0.0 ) wmet4_5 0 0 0 1.00 1.00
( 0.0 -8.0 0.0 ) ( 0.0 -8.0 500.0 ) ( 500.0 -7.999956 0.0 ) wmet4_5 0 0 0 1.00 1.00
( 0.0 8.0 0.0 ) ( 500.0 8.0 0.0 ) ( 0.0 8.0 500.0 ) wmet4_5 0 0 0 1.00 1.00
( 0.0 0.0 -7.0 ) ( 500.0 0.0 -7.000022 ) ( 0.0 500.0 -7.0 ) wmet4_5 0 0 0 1.00 1.00
( 0.0 0.0 7.0 ) ( 0.0 500.0 7.0 ) ( 500.0 0.0 7.000022 ) wmet4_5 0 0 0 1.00 1.00
( -1.0 0.0 0.0 ) ( -1.000022 500.0 0.0 ) ( -1.0 0.0 500.0 ) wmet4_5 0 0 0 1.00 1.00
} // Brush 0
{ // Brush 1
( 0.0 0.0 -1.0 ) ( 500.0 0.0 -1.000022 ) ( 0.0 500.0 -1.0 ) wmet4_5 0 0 0 1.00 1.00
( -1.0 0.0 0.0 ) ( -1.000022 500.0 0.0 ) ( -354.052979 0.0 354.053101 ) wmet4_5 0 0 0 1.00 1.00
( 1.0 0.0 0.0 ) ( 1.0 0.0 500.0 ) ( 1.000022 500.0 0.0 ) wmet4_5 0 0 0 1.00 1.00
( 0.0 -6.0 0.0 ) ( 0.0 -6.0 500.0 ) ( 500.0 -5.999956 0.0 ) wmet4_5 0 0 0 1.00 1.00
( 0.0 6.0 0.0 ) ( 500.0 6.0 0.0 ) ( 0.0 6.0 500.0 ) wmet4_5 0 0 0 1.00 1.00
( 0.0 0.0 1.0 ) ( 0.0 500.0 1.0 ) ( 500.0 0.0 1.000022 ) wmet4_5 0 0 0 1.00 1.00
} // Brush 1
{ // Brush 2
( -1.0 0.0 0.0 ) ( -1.000022 500.0 0.0 ) ( -354.052979 0.0 354.053101 ) wmet4_5 0 0 0 1.00 1.00
( 0.0 -6.0 0.0 ) ( 0.0 -6.0 500.0 ) ( 500.0 -5.999956 0.0 ) wmet4_5 0 0 0 1.00 1.00
( -3.0 0.0 0.0 ) ( -3.000022 500.0 0.0 ) ( -3.0 0.0 500.0 ) wmet4_5 0 0 0 1.00 1.00
( 0.0 6.0 0.0 ) ( 500.0 6.0 0.0 ) ( 0.0 6.0 500.0 ) wmet4_5 0 0 0 1.00 1.00
( 0.0 0.0 -3.0 ) ( 500.0 0.0 -3.000022 ) ( 0.0 500.0 -3.0 ) wmet4_5 0 0 0 1.00 1.00
( 1.0 0.0 0.0 ) ( -330.933624 0.0 373.925232 ) ( 1.000022 500.0 0.0 ) wmet4_5 0 0 0 1.00 1.00
} // Brush 2
{ // Brush 3
( -1.0 0.0 0.0 ) ( -1.000022 500.0 0.0 ) ( -1.0 0.0 500.0 ) wmet4_5 0 0 0 1.00 1.00
( 0.0 7.0 0.0 ) ( 500.0 7.0 0.0 ) ( 0.0 7.0 500.0 ) wmet4_5 0 0 0 1.00 1.00
( -3.0 0.0 0.0 ) ( -3.000022 500.0 0.0 ) ( -356.052979 0.0 354.053101 ) wmet4_5 0 0 0 1.00 1.00
( 0.0 0.0 3.0 ) ( 0.0 500.0 3.0 ) ( 500.0 0.0 3.000022 ) wmet4_5 0 0 0 1.00 1.00
( 0.0 -7.0 0.0 ) ( 0.0 -7.0 500.0 ) ( 500.0 -6.999956 0.0 ) wmet4_5 0 0 0 1.00 1.00
( 1.0 0.0 0.0 ) ( 1.0 0.0 500.0 ) ( 1.000022 500.0 0.0 ) wmet4_5 0 0 0 1.00 1.00
} // Brush 3
{ // Brush 4
( 0.0 0.0 1.0 ) ( 0.0 500.0 1.0 ) ( 500.0 0.0 1.000022 ) wmet4_5 0 0 0 1.00 1.00
( -1.0 0.0 0.0 ) ( -1.000022 500.0 0.0 ) ( -1.0 0.0 500.0 ) wmet4_5 0 0 0 1.00 1.00
( 0.0 7.0 0.0 ) ( 500.0 7.0 0.0 ) ( 0.0 7.0 500.0 ) wmet4_5 0 0 0 1.00 1.00
( 0.0 0.0 -1.0 ) ( 500.0 0.0 -1.000022 ) ( 0.0 500.0 -1.0 ) wmet4_5 0 0 0 1.00 1.00
( 0.0 -7.0 0.0 ) ( 0.0 -7.0 500.0 ) ( 500.0 -6.999956 0.0 ) wmet4_5 0 0 0 1.00 1.00
( 2.0 0.0 0.0 ) ( 2.0 0.0 500.0 ) ( 2.000022 500.0 0.0 ) wmet4_5 0 0 0 1.00 1.00
} // Brush 4
{ // Brush 5
( 0.0 0.0 1.0 ) ( 0.0 500.0 1.0 ) ( 500.0 0.0 1.000022 ) wmet4_5 0 0 0 1.00 1.00
( 0.0 -1.0 0.0 ) ( 0.0 -1.0 500.0 ) ( 500.0 -0.999956 0.0 ) wmet4_5 0 0 0 1.00 1.00
( -4.0 0.0 0.0 ) ( -4.000022 500.0 0.0 ) ( -4.0 0.0 500.0 ) wmet4_5 0 0 0 1.00 1.00
( 0.0 0.0 -1.0 ) ( 500.0 0.0 -1.000022 ) ( 0.0 500.0 -1.0 ) wmet4_5 0 0 0 1.00 1.00
( 5.0 0.0 0.0 ) ( 5.0 0.0 500.0 ) ( 5.000022 500.0 0.0 ) wmet4_5 0 0 0 1.00 1.00
( 0.0 1.0 0.0 ) ( 500.0 1.0 0.0 ) ( 0.0 1.0 500.0 ) wmet4_5 0 0 0 1.00 1.00
} // Brush 5
{ // Brush 6
( 0.0 0.0 1.0 ) ( 0.0 500.0 1.0 ) ( 500.0 0.0 1.000022 ) wmet4_5 0 0 0 1.00 1.00
( 0.0 1.0 0.0 ) ( 500.0 1.0 0.0 ) ( 0.0 1.0 500.0 ) wmet4_5 0 0 0 1.00 1.00
( 0.0 0.0 -1.0 ) ( 500.0 0.0 -1.000022 ) ( 0.0 500.0 -1.0 ) wmet4_5 0 0 0 1.00 1.00
( 3.0 0.0 0.0 ) ( 3.0 0.0 500.0 ) ( 3.000022 500.0 0.0 ) wmet4_5 0 0 0 1.00 1.00
( -3.0 0.0 0.0 ) ( -3.000022 500.0 0.0 ) ( -3.0 0.0 500.0 ) wmet4_5 0 0 0 1.00 1.00
( 0.0 -1.0 0.0 ) ( 0.0 -1.0 500.0 ) ( 500.0 -0.999956 0.0 ) wmet4_5 0 0 0 1.00 1.00
} // Brush 6
{ // Brush 7
( 0.0 0.0 1.0 ) ( 0.0 500.0 1.0 ) ( 500.0 0.0 1.000022 ) wmet4_5 0 0 0 1.00 1.00
( 2.0 0.0 0.0 ) ( 2.0 0.0 500.0 ) ( 2.000022 500.0 0.0 ) wmet4_5 0 0 0 1.00 1.00
( 0.0 -8.0 0.0 ) ( 0.0 -8.0 500.0 ) ( 500.0 -7.999956 0.0 ) wmet4_5 0 0 0 1.00 1.00
( 0.0 8.0 0.0 ) ( 500.0 8.0 0.0 ) ( 0.0 8.0 500.0 ) wmet4_5 0 0 0 1.00 1.00
( 0.0 0.0 -1.0 ) ( 500.0 0.0 -1.000022 ) ( 0.0 500.0 -1.0 ) wmet4_5 0 0 0 1.00 1.00
( -1.0 0.0 0.0 ) ( -1.000022 500.0 0.0 ) ( -1.0 0.0 500.0 ) wmet4_5 0 0 0 1.00 1.00
} // Brush 7
{ // Brush 8
( 0.0 -1.0 0.0 ) ( 0.0 -1.0 500.0 ) ( 500.0 -0.999956 0.0 ) wmet4_5 0 0 0 1.00 1.00
( -6.0 0.0 0.0 ) ( -6.000022 500.0 0.0 ) ( -6.0 0.0 500.0 ) wmet4_5 0 0 0 1.00 1.00
( 0.0 0.0 -7.0 ) ( 500.0 0.0 -7.000022 ) ( 0.0 500.0 -7.0 ) wmet4_5 0 0 0 1.00 1.00
( -4.0 0.0 0.0 ) ( -4.000022 500.0 0.0 ) ( -357.052979 0.0 354.053101 ) wmet4_5 0 0 0 1.00 1.00
( 0.0 0.0 7.0 ) ( 0.0 500.0 7.0 ) ( 500.0 0.0 7.000022 ) wmet4_5 0 0 0 1.00 1.00
( 4.0 0.0 0.0 ) ( 4.0 0.0 500.0 ) ( 4.000022 500.0 0.0 ) wmet4_5 0 0 0 1.00 1.00
( 0.0 1.0 0.0 ) ( 500.0 1.0 0.0 ) ( 0.0 1.0 500.0 ) wmet4_5 0 0 0 1.00 1.00
} // Brush 8
{ // Brush 9
( 0.0 1.0 0.0 ) ( 500.0 1.0 0.0 ) ( 0.0 1.0 500.0 ) wmet4_5 0 0 0 1.00 1.00
( 0.0 0.0 -7.0 ) ( 500.0 0.0 -7.000022 ) ( 0.0 500.0 -7.0 ) wmet4_5 0 0 0 1.00 1.00
( -5.0 0.0 0.0 ) ( -5.000022 500.0 0.0 ) ( -358.052979 0.0 354.053101 ) wmet4_5 0 0 0 1.00 1.00
( 0.0 0.0 7.0 ) ( 0.0 500.0 7.0 ) ( 500.0 0.0 7.000022 ) wmet4_5 0 0 0 1.00 1.00
( 3.0 0.0 0.0 ) ( 3.0 0.0 500.0 ) ( 3.000022 500.0 0.0 ) wmet4_5 0 0 0 1.00 1.00
( -5.0 0.0 0.0 ) ( -5.000022 500.0 0.0 ) ( -5.0 0.0 500.0 ) wmet4_5 0 0 0 1.00 1.00
( 0.0 -1.0 0.0 ) ( 0.0 -1.0 500.0 ) ( 500.0 -0.999956 0.0 ) wmet4_5 0 0 0 1.00 1.00
} // Brush 9
{ // Entity 0
"classname" "worldspawn"
"wad" "qoole.wad"
} // Entity 0
{ // Entity 1
"classname" "light"
"origin" "0 0 0"
"light" "300"
} // Entity 1
{ // Object 0 :
Position: (0.0, 0.0, 0.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 1, 12
Entity: 0
} // Object 0
{ // Object 1 :
Position: (49.999996, 174.0, 33.5)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 2, 3, 4, 5, 6, 7, 8, 9, 10, 11
} // Object 1
{ // Object 2 :
Position: (5.000004, 0.000001, -1.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 0
} // Object 2
{ // Object 3 :
Position: (3.000004, 0.000001, -7.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 1
} // Object 3
{ // Object 4 :
Position: (-0.999996, 0.000001, -3.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 2
} // Object 4
{ // Object 5 :
Position: (-4.999996, 1.000001, 3.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 3
} // Object 5
{ // Object 6 :
Position: (-4.999996, 1.000001, 7.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 4
} // Object 6
{ // Object 7 :
Position: (-1.999996, -6.999999, 7.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 5
} // Object 7
{ // Object 8 :
Position: (0.000004, 7.000001, 7.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 6
} // Object 8
{ // Object 9 :
Position: (4.000004, 0.000001, 7.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 7
} // Object 9
{ // Object 10 :
Position: (0.000004, -6.999999, -1.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 8
} // Object 10
{ // Object 11 :
Position: (1.000004, 7.000001, -1.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 9
} // Object 11
{ // Object 12 :
Position: (50.999996, 174.0, 34.5)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Entity: 1
} // Object 12